Introducing Sonar City: A Tactical Game of Radar and Geographic Deduction
If you love interactive cartography, spatial data, and the thrill of geographic deduction, our latest project is built for you. Moving away from standard map-guessing interfaces, we wanted to build a game where the world is hidden in complete darkness, and your only navigation tool is a sweeping marine radar array.
Introducing Sonar City—a sleek, terminal-style puzzle game driven entirely by real-world spatial telemetry.
The Concept: Navigation by Distance and Bearing
Sonar City challenges you to find hidden cities - using only radar.
When a new game initializes, a target location is hidden somewhere on the globe. As the radar sweep rotates 360° across your terminal display, it drops directional pings when it encounters major global hub cities.
- The Bearing: The exact angle of the city on your radar screen tells you its directional bearing relative to the mystery target.
- The Distance: The text label tells you exactly how many miles away that landmark sits.
By analyzing the intersection points of these echoes, you have to mentally triangulate the geographic location of the secret city.
Sweeping the Globe (or Your Own Backyard)
By default, the game pulls from a curated global pool of massive international hubs. However, if you want a more localized challenge, we’ve built in an intentional disclosure filter.
By clicking the 🂀 Set Country Filter button at the bottom of the dashboard, you can lock the target generation pool to a specific country.
Ready to Initialize?
Every incorrect guess reveals a letter of the hidden city’s name as a fallback hint. But use your attempts wisely - once the name is fully exposed, your terminal shuts down.
Are you ready to see how many targets you can track down...
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