Welcome to Travel Cat - an exciting adventure where you control a globetrotting feline to explore the wonders of the world! With access to a plane, car, and boat, the whole planet is your playground.
Soar through the skies, cruise the open roads, or sail the seven seas to any destination you choose. Leveraging the power of Google 3D Maps and Street View, Travel Cat brings the world to life in immersive detail.
Want to climb the Eiffel Tower? Easy. Race through the streets of Tokyo? You got it. Island hop in the Caribbean? All it takes is a few clicks. With the ability to travel at high speeds and make quantum leaps to any location, there are no limits to where you can go and what you can discover.
So pack your bags and get ready for the trip of a lifetime with your trusty Travel Cat. A world of adventure awaits!
There are two main modes in the game: fly mode and drive mode.
In fly mode you steer the plane using the mouse and accelerate/decelerate with the keyboard controls W and S. Click on a map point that has street view imagery to change to drive mode.
In drive mode steer the car using the street view interface. The system is semi-automatic, the car will attempt to travel in the direction that you face in street view. You can manually navigate by clicking the street view direction arrows. You can also click on the 3D map to change location. Press the escape key to return to fly mode.
Press the Q key to make a Quantum Leap and get transported to a random location anywhere in the World.
To save the route you have travelled: Click the Export button to download a KML file containing your route data.
Travel Cat is a game developed by Map Channels in November 2024 for the Google Photorealistic 3D Maps Challenge.
It is recommended to use a desktop browser. A keyboard and mouse are also required.
The game is a further evolution of previous Map Channels projects such as Street View Driver and Animated Route Maps.
Please send feedback to : Map Channels
The 3D models were created uing Tripo3D.ai. The cat art was created using Flux.